When a new child moves into the neighborhood, Maxx is nervous about meeting her. With the help of Dooley and her friends, Maxx is able to recall when Dooley was the "new kid" on the block and eventually works up the courage to welcome the new friend to the neighborhood. Maxx, Dooley and their pals learn that we can become friends with all sorts of people, no matter how different or similar to us they are. TV-G
TV-G. When a new child moves into the neighborhood, Maxx is nervous about meeting her. With the help of Dooley and her friends, Maxx is able to recall when Dooley was the "new kid" on the block and eventually works up the courage to welcome the new friend to the neighborhood. Maxx, Dooley and the...
TV-G. After a near accident threatens M.A.R.T.I.E., Dooley and the gang have a "Safety Day." The group learns about fire safety, protective gear and how to call 9-1-1. Dooley also stresses emotional safety by demonstrating how friends and family make each other feel safe.
TV-G. Maxx, Nick and friends return from the circus and tell Dooley all about it. Dooley wishes he could have gone with them to see the sights. To bring the circus to Dooley, the kids dress up and put on make-believe acts for him. While others perform, Nick practices his juggling act, failing aga...
TV-G. Mom has an endless list of chores and has to leave before she can finish her yard work. The kids enlist Dooley�s help to finish Mom�s gardening as a nice surprise to show that the people who care for us need care too. In the process, they raise larger issues about cleaning up Mother Earth, ...
TV-G. As a change of pace, Dooley becomes the teacher and helps the kids explore space. As he teaches them about the planets, he becomes homesick for his own star. Maxx can empathize because she�s nervous about leaving home for her first sleepover. They learn that it�s natural to miss familiar th...
TV-G. A change of season raises Dooley�s curiosity when it affects Mom's garden. To learn more, the children and M.A.R.T.I.E. try to build a weather machine, learning how to appreciate nature�s rhythms and respond to them.
TV-G. On Dooley�s birthday, the kids throw him his first-ever birthday party. M.A.R.T.I.E. feels left out because he wasn�t born; he was assembled. The kids help M.A.R.T.I.E. by making him part of the fun as they learn how we all celebrate special events in different ways.
TV-G. When M.A.R.T.I.E.�s repair activities leave the spaceship a mess, Dooley is overwhelmed. The kids organize the clean up, but Nick decides not to join in. After missing out on a day of clean-up fun, he discovers that cooperation gets the job done faster so that everyone can play.
TV-G. When Chris announces he�s moving, everyone must deal with the departure until they find out he�s only moving across the street. The neighborhood friends learn that saying goodbye hurts, but there are ways to make it hurt less.
TV-G. Maxx is in a grumpy mood and it soon spreads to everyone. Dooley watches, dismayed, sure his friends are catching and passing on an illness called, "the grumpies." By the end of the day, the group learns that dealing openly with bad feelings helps resolve them faster.
TV-G. When Dooley says he misses his family, the kids explore what a family is. Chris has a new sister on the way and is already feeling left out of her family, but Dooley and his pals discover that families come in all shapes and sizes. Though a family can change, it's still your family, and add...
TV-G. Everyone has to cancel plans for a picnic when it rains, but the kids find a way to have fun indoors. They learn that sometimes plans have to change, but we can overcome disappointment by coming up with new plans.
TV-G. Nick isn't feeling well and has to go to the doctor. Dooley and M.A.R.T.I.E. are worried about him, but Kayla does her best to reassure her friends by role-playing a visit to the doctor. Together, they learn that knowing what to expect makes new experiences easier.
TV-G. M.A.R.T.I.E. is excited with how much he has learned about Earth and wants to learn more. The kids tell him that's what school is for. Since M.A.R.T.I.E. and Dooley can�t go to school, Mom and the kids bring school to them.
TV-G. The kids are getting ready for a talent show, but Dooley feels bad because he doesn�t have anything special to do for the show. The kids help him understand he�s special for being who he is.
TV-G. Dooley is in a panic because he�s lost his beloved stuffed toy named Hippleblat. The kids calm him down and help him mount a search, earth-style. Together, they learn when we put things away in the right place we can find them again next time.
TV-G. Everyone comes to Dooley, complaining about some competitor�s success. Dooley helps them through their bad feelings by showing them how they overcome jealousy on his planet. The friends learn that the success of others does not diminish us.
TV-G. When Dooley has trouble falling asleep, the kids show him ways to make a nighttime routine fun and easy.
TV-G Nick and Maxx have a fight and call each other names, which hurts feelings. Dooley and the kids must help Nick and Maxx understand that words can hurt.
TV-G When Ashley promises to help Maxx with an art project and fails to appear, Maxx’s feelings are hurt. The kids help Ashley understand the significance of a promise and how to promise only what can be delivered.
TV-G Dooley tells the kids of his log entries, which contain wild exaggerations and outright fabrications. When the kids question what he's doing, Dooley confesses that his daily log entries seem kind of dull. The kids help Dooley see that it’s best to always tell the truth.
TV-G Dooley and M.A.R.T.I.E. prepare a special meal for their new friends - a gourmet treat from his home. The kids are horrified but don’t want to hurt Dooley’s feelings. They procrastinate eating the new dish by taking care with their personal hygiene, utensils, manners, etc. Eventually, they c...
TV-G After admiring one of the children’s dog, M.A.R.T.I.E. decides a pony will make the perfect pet for Dooley. The children and the neighborhood vet Dr. Arvid must teach M.A.R.T.I.E. the responsibilities associated with having an animal.